Tuesday, June 23, 2009

From Shroud to Palladium

A quick synopsis of the last couple of meetings...

You left the Elven home world as members of M7 aboard the Infinity which headed out for the Shroud at Lascaille. This was part of Sylveste's plan. During the journey Glaston and Ephemera plot to kill members of the party, but because of Silus' cunning ways you all get the jump on this and loop Volya into the know.

Once at the Shroud, Galston and Ephemera launch their short lived plan and end up being quickly dispatched. Oki and Landros journey into the Shroud boundary and discover many wild and interesting facts, none of which they have had time to divulge to much of anyone except Sylveste. And, in its own special way, the Shroud has left its mark on Oki and Landros.

Sajaki is pissed about the recent goings on, such as the death of two long-time crew (Glaston and Ephemera), and the lack of help for the captain. He calls a meeting which quickly dissolves into an attempt to take over. Sajaki demands that Volya turn over the ship's command bracelet, an item which she seems to be the exclusive keeper of, and tries to use it. He quickly loses his hand as the bracelet severs it allowing Volya to step in and take charge. Akar and Landros escort Sylveste back to his quarters and lock him in there while Oki and Farallon escort Sajaki to the med lab and Jermea to an airlock to be used as a holding cell.

The plan was to then meet back up at the bridge with Volya and Khouri, but things get hairy as Sun Stealer begins to take control over parts of the ship. In an heroic effort, you all manage to find environmental suits and avoid the pursuit of stalking Frog suits. Volya orders you all to take a shuttle, a favorite of hers called Theoninn, and to escape the ship for now. Landros departs the group to go get a Frog suit with the hopes of meeting up with everyone later. He doesn't make it in time. Although the rest of you reach the ship just fine, your troubles begin with the Theoninn being shut-down. Agar valiantly works to get systems online as other shuttles under malevolent control begin to target the sitting duck. Mirella, much to peoples dismay, uses her new amulet to banf the ship into the upper atmosphere of Palladium, somewhere above the Yin-Sloth jungle.

Needless to say, Agar lands the ship just fine (well, crashes into the jungle, but reasonably safely). You meet a tribe of locals who take a liking to the ship. Oki discovers that Theoninn is about 110 million years old and seems to have or use some kind of runic energy. Well, a team effort gets the ship in reasonable condition and you all set out toward the Temple of Ptelas because Lodos has sensed there is a rune object there.

Think of this (brief) time back here in Palladium as an opportunity to settle old scores, tie up some loose ends, and help the Misarlon get the remaining few runic items off-world before you go scouring the heavens for the vast majority at large.

Friday, June 5, 2009

Updates

Coming soon...

There will be a new character sheet form that references all of the new tables. It even fills in OCC skills based on OCC. Maybe it will have even more functionality by the end of next week. Does anyone remember what bonus I allowed for OCC skills? Was it a flat number, like 15%, or did everyone take it from the book? I think it was a flat rate.

Also, the synopsis for last week will be out sometime soon, but not before Wednesday in all likelihood.