Saturday, June 4, 2011

Ab'Hara Thahn


So there you are, face to face with Esai who has possessed the body of a nine-year-old girl, and (s)he is telling you that you have done a wonderful job of throwing the world into a state of chaos. Now won't you all just help him light the Ab'Hara Thahn forge so he can complete a small little project?

How on earth did you get HERE?

It all begins with that cool tunnel that lit up and did funny things to your runic items. The tunnel lead into the Runic Temple of the Ab'Hara Thahn forge, not to be confused with Khul-Thahn Forge. What you all figured out over the course of time was that the temple was laid out in the form of the Tree of Life. In the first room on the inside of the runic circle on the floor were a set of 10 stone cylinders arranged as if they were on the hour positions of a clock; 12 and 6 were blank spaces without anything at all. Silus used his split phase powers to make 9 copies of himself and he pulled all the cylinders out at once. Once removed, the metallic rune circle rotated around nearly a full revolution. The holes where the cylinders had been closed up and a slot opened up at the six o'clock position.

Each cylinder had a number on the bottom, 1 though 10, and with the help of Mirella, Agar, and Landros you figured out how the cylinders must be arranged in the temple. You made it is far as the “Knowledge” room which left you with three more cylinders to put in place. This room houses a library of scrolls: some seem to itemize things made at the forge while another set of documents seems to include extensive directions on how to use the forge. It was at this point that you realized you had company. A number of demonic little beasties were gathering in the Kingdom room (secret passage ways behind the fireplaces) presenting you with a dilemma. Do you go ahead and just complete powering up the forge, or do you deal with the bad guys first?

You decided to try to take out some of the monsters, which went pretty well, but the thing is, they are just blocking the only exit out of the temple. This is when the crowd parts and a nine-year-old girl in tattered rags with dark, sunken eyes appears and asks you to follow her as she walks up to the Crown. Powering up the forge is easy she goes on to say, but she still needs Eldvod for some part of the process and she wants you to use it to light this forge for her. Oki suspects that Esai-En-Dar is actually nearby.

Other things of note that you have learned: Ab'Hara Thahn is a Third Order Forge. The implication is that there are many forges of different “Orders”. Oki strongly suspects that Atai is a higher, Fourth Order runic item.